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1. To build or buy that is the question! - in Science and Industry [original thread]
I would gladly increase my prices to match the cost of him building it himself.
- by Alexia page - at 2011.07.28 17:41:00
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2. A thought request from the high-sec/carebear community - in Science and Industry [original thread]
Edited by: Alexia page on 04/07/2011 21:32:46 I am primarily a miner. I live in high sec and I have been through two hulk Hulkageddon's. It is only a week long not months. Although some of the gankers take weeks to stop after it is over. Howev...
- by Alexia page - at 2011.07.04 21:28:00
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3. Offline High Sec POS - Any Risk? - in Science and Industry [original thread]
It is a big risk. especially if you leave the labs and such anchored. Destroying an offline tower un-anchors the modules that were running off it. once the tower is down another player can scoop the modules and sell them. An off line tower is eas...
- by Alexia page - at 2011.07.04 20:50:00
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4. Orca Hanger - in Science and Industry [original thread]
It works like the ship maintenance array in a POS. Basically anyone in your corp can open it and see the ships inside or store the ship they are flying. If they store the ship they are left outside the ora in their pod. The player does not actuall...
- by Alexia page - at 2011.06.29 00:39:00
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5. Question on Orca support. - in Science and Industry [original thread]
Edited by: Alexia page on 28/06/2011 03:32:06 Originally by: Elezondo Originally by: Gorr Shakor 1 maxed Hulk yields 92.802 units of Veldspar/hour 2 maxed Hulks yield 185.604 units of Veldspar/hour 1 maxed Hulk boosted by a m...
- by Alexia page - at 2011.06.28 03:26:00
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6. Tally's Mining Machine (Open Mining Op) - in Science and Industry [original thread]
I use the same website.http://ore.cerlestes.de/index.html#site:ore I have heard from many miners about this or that ore is so much better profit. but It seems many less experienced miners only look at the price of the minerals you get from a refi...
- by Alexia page - at 2011.06.28 02:33:00
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7. PoS known answer - in Science and Industry [original thread]
that could actually be a good revenge tactic. Not like they could complain about it. you'd just be returning the favor.
- by Alexia page - at 2011.06.13 00:58:00
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8. Cormorant Mining - in Science and Industry [original thread]
Edited by: Alexia page on 12/06/2011 16:26:15 when your just starting out it really doesn't matter much. It does not take long to get into a retriever. If you are not looking at long term mining a well fit Rokh with mining upgrade modules will...
- by Alexia page - at 2011.06.12 16:25:00
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9. PoS known answer - in Science and Industry [original thread]
I take it you didn't just lose the POS but had all your stuff in it and lost that as well. You did get screwed royally but don't quit. If you had the skills and resources to set up and run your own POS there are many established corps that would r...
- by Alexia page - at 2011.06.12 16:08:00
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10. Newbie question about PI: Links - in Science and Industry [original thread]
I agree completely. Perhaps I was a little unclear. I try to keep extraction just high enough to keep up with the production. maybe just a little extra. and Yes I too will cycle the number of heads out to maintain as even as possible stores of r...
- by Alexia page - at 2011.06.12 15:54:00
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11. Can Flippers - in Science and Industry [original thread]
yes, but sometimes they will drop there own can and just move all your ore over to it. Then if you steal it back there whole corp can attack you. I generally ignore them. then when they leave they sometimes come back in a hauler and I have a corp...
- by Alexia page - at 2011.06.10 22:37:00
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12. Can Flippers - in Science and Industry [original thread]
Yes, Don't foll yourself into thinking you can take the can flipper. they generally will warp off as soon as you aggress them and come back in a T3 ship which can take out most T1 battleships. They are looking for highsec PVP. they could careless ...
- by Alexia page - at 2011.06.10 22:15:00
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13. Newbie question about PI: Links - in Science and Industry [original thread]
Edited by: Alexia page on 10/06/2011 22:05:38 Originally by: Noemie Belacqua Hi! I'm just getting started with PI. I read the guides on the wiki and at Eve University (although I think some of the info there is pre-Incarna), and I thin...
- by Alexia page - at 2011.06.10 21:59:00
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14. Technetium - in Science and Industry [original thread]
Originally by: Greagore Edited by: Greagore on 10/06/2011 18:34:22 Well someone just dumped 80 bill worth in a sell order at buy order prices. Could have saved themselves 500 mill by selling it direct. n/m they fixed their order and f...
- by Alexia page - at 2011.06.10 21:42:00
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15. Offices in NPC stations - in Science and Industry [original thread]
not just NPC station, you can rent office space in player owned station in null as well. provided you have access to the station.
- by Alexia page - at 2011.05.19 22:35:00
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16. Minning barge skill requirements - in Science and Industry [original thread]
missed my point I guess. I get the price difference, I think it is as it should be comparing a T1 hull to the T2 version price wise. But why is the Covetor the only T1 hull in the game that requires the hull piloting skill trained to level 5? Al...
- by Alexia page - at 2011.05.16 20:25:00
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17. Minning barge skill requirements - in Science and Industry [original thread]
Yes, I understand what everyone is saying, but really what I want to know is. Does anyone agree that maybe the requirements of the covetor could use a change to be more balanced. I know there are many reasons why it is the way it is but the basics...
- by Alexia page - at 2011.05.16 19:02:00
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18. Minning barge skill requirements - in Science and Industry [original thread]
I'm sure this has come up before but I am new and have never seen it. I do not have a problem with the lengths of training time or any thing like that. But why is the step between barges and exhumers so small? I am already mining in a Retriever...
- by Alexia page - at 2011.05.12 19:54:00
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